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RenderPolicy

Enum RenderPolicy 

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pub enum RenderPolicy {
    Eager,
    Lazy,
    None,
}
Expand description

What the pool does with audition audio.

Renders are the engine’s only expensive artifact and its bulkiest one: at the default phrase a single audition buffer is ~565 KB of f32, and a full pool of them is tens of megabytes of wasm heap — resident forever, for audio the user will mostly never ask to hear. But φ, not audio, is what the pool exists to hold, and auracle_features::render_playback can reproduce any buffer bit-identically from the term. So retention is a policy, not a structural requirement.

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Eager

Materialize every candidate’s buffer at admission and keep it for the lifetime of the candidate. Fastest audition, largest footprint.

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Lazy

Materialize on Engine::render_of, keeping the most recently auditioned SessionConfig::audio_cache buffers and dropping the rest. A cold audition costs one render.

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None

Never keep audio. Headless callers (tests, learn_synthetic) never audition anything, and this is what they should pay.

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impl Clone for RenderPolicy

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fn clone(&self) -> RenderPolicy

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RenderPolicy

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RenderPolicy

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fn default() -> RenderPolicy

Returns the “default value” for a type. Read more
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impl PartialEq for RenderPolicy

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fn eq(&self, other: &RenderPolicy) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for RenderPolicy

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impl Eq for RenderPolicy

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impl StructuralPartialEq for RenderPolicy

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,